![]() ![]() The maximum distance a character can move is equal to the character's maximum Movement Rate for the type of movement being used in that turn, divided by the total number of Initiative Passes (rounding up) in that Combat Turn. Movement during a Combat Turn is divided evenly between the turn's Initiative Passes. Replace the second paragraph with the following text: In the first paragraph, add the word "maximum" before the words "Walking Rate" and "Running Rate." Replace the last sentence with, "Characters can begin the turn stationary and declare their movement during any subsequent Combat Phase." In the second sentence of the second paragraph, replace the term "Combat Phase" with the term "Combat Turn". All references to "Fixed-Wing Aircraft" on this page (under the Default headings of linked skills) should be replaced with "Winged Aircraft." This skill should actually be called "Winged Aircraft," as it appears on the Skills and Linked Attributes Table. Remove the final paragraph of the example. This example includes text left over from an earlier version. The beginning of the asteriked footnote should be changed to read: "Aura Reading, Sorcery and Conjuring have. 82: Skills and Linked Attributes Table Īura reading should be followed with an asterik. 328 accurately reflects Resources at Priority A and Attributes at Priority B. This character was calculated with Resources at Priority A (1,000,000¥) and Attributes at Priority B. ![]() His Improved Unarmed Combat power was reduced to 1, reducing his Unarmed Combat skill to 6 (7). The Dice Pool appears correctly on the Combat Mage record sheet, p. The Combat Mage's Spell Pool dice calculation is wrong. The specialist now has retinal duplication at Rating 3, and some gear has been removed (basic DocWagon contract, laser mic, 5 rounds of EX ammo and starting nuyen). 61-62, 68, 326: Covert Ops Specialist Ī miscalculated cost in the Covert Ops Specialist's cyberware was corrected. equal to 1.5 x Intelligence Rating (round down)." The end of the third sentence should read, ". In the second column, under the Active Skills list, the troll's Etiquette (Street) should be 2 (4). In the second line of the first column replace the word Force with the word Karma. " are repeated from the bottom of page 46. wilderness to life in crowded city streets though quite. less charismatic (lower Charisma) and less acute (lower Intelligence) than humans." In the second column, the second sentence in the paragraph on trolls should end as follows: Note that a number of minor typos, incorrect page references and other small cosmetic changes have been made, but are not listed here. No indication means first or second printing. To determine which printing you have, consult the notation on p. The printing on which a correction was made is noted in after each entry below. Many changes have been made over time, so some earlier printings may not have all of the corrections. Page Sixteen - Physical Mage sheet.All changes are reflected in the corrected thirteenth printing of Shadowrun, Third Edition (the fourth printing by FanPro). Page Six - Real Mage (no cyber, more spells). Page Four - As page two, but with more space for contacts and less space for weapons. Page Three - As page two, but with more space for weapons and armor and less space for contacts. The page breakdowns for these sheets are as follows: by Wordman Fronts Page One - This cover page. It should be available on the same ftp site from which you got this file. condition monitors, vehicles, etc.) The font used here is Shadowrun, a font I designed. The third part contains pages filled with multiple copies of similar items, (e.g. The intent is to mix one back sheet with one front sheet for a complete character sheet. ![]() The second is a collection of thirteen back sheets, based on archetype. The first part of the file is a collection of three front sides for the sheets. The more feedback I get, the better I can make the sheets. Please mail any errors, corrections, or comments to me. KaGe, NERPS, etc.) without written permission from the creator. 3) These sheets, in any form, may not be included in any other publication, electronic or otherwise (e.g. In the case of xeroxes of these sheets, this cover page must be included. 2) the files and/or sheets are unaltered. This file and copies of the sheets may be distributed freely to anyone and to anywhere, as long as three conditions are met: 1) no profit is made by such distribution. Character Sheets v2.3 for Shadowrun II These character sheets come in a single PDF file. ![]()
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